

Habe heute ein Update der ACE Mod (Additional Combat Effects) 1.8d auf unseren Gameserver geladen. Es wurden ein paar Fehler behoben und ein neue Einstellungen wurden hinzugefügt. Genaueres kann unten im Link nachgelesen werden.
Falls noch etwas an den Einstellungen geändert werden soll oder Fehler auftauchen bitte bescheid geben...
Link: ACE Mod
Modification for Call of Duty 4 multiplayer
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Name : ACE (Additional Combat Effects)
Version: 1.8d
Author : Wildcard
Site : http://www.wildcardonline.nl
Last Update : 20-04-08
Compatibility
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Full compatibility on Call of Duty 4 stock gametypes and maps
Changes
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1.8d:
No such luck, another update was needed to address possible crash / non starting issues of the mod
due to G_FindConfigstringIndex: overflow errors.
(Hopefully) fixed G_FindConfigstringIndex errors that could crash the server or made it even not
possible to start it up, in order to do this I had to re-arrange a lot of (precached) localized
string messages.
Fixed autoassign problem where one while spectating was counted as a player who had chosen a team
and hence could lead to uneven teams without autobalancing.
Also a couple of new features included (really wanted to save those for the 1.9 release...but
ok...just cant hold them back coz of this bugfix release):
Added dvar to completely turn of the forced maxrate and com_maxfps for players settings.
Added 10 dvars to the unknown soldier handling, you can now enter up to 10 names, when a bad
name is connected
to the server it will force them to change it.
Added prone/jump shoot delay monitor, although I thought having the jumphight dvar would be enough
this feature was requested very frequently.
Added a dvar to the sab and sd gametypes that controls if you want to show the briefcase when
planting or defusing the bomb (obstruction of view issues).
Added bulletholes on hud when hit to the head, off or stay till respawn or fading after 5 seconds.
Added sound to the bash(knife)kill streak messages (optional).
Changed nightmod, you now can add any map you have to the nightmod..no longer required to script
them in.
Changed choose next selection from the mapvote feature, its now optional ..if enabled it shows 6
maps..and an option to vote for another array of 6 maps, if disabled the mapvote shows 7 mapvote
options.



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